New Super Mario Bros.™ Wii Cover Image

New Super Mario Bros.™ Wii: Piano Book

$16.99 USD
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New Super Mario Bros.™ Wii Cover Image

New Super Mario Bros.™ Wii: Piano Book

Simplified Piano Solos

Composed by Koji Kondo, Shiho Fujii, Ryo Nagamatsu, and Kenta Nagata

Level: Easy Piano

Item: 00-39429

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Description
The soundtrack to Nintendo's New Super Mario Bros.™ Wii is packed with melodic, syncopated themes that sound great on the piano! With this officially licensed sheet music collection, pianists can dazzle friends and family by playing 17 familiar themes from the beloved video game. The arrangements in this Easy Piano edition are moderately streamlined compared to those in the separately published Intermediate-Advanced edition, yet they retain a full and impressive sound. Titles: Title Theme * Ground Theme * Underground Theme * Underwater Theme * Desert Theme * Castle Theme * Airship Theme * Koopa Battle * Castle Boss Battle * Toad House * Enemy Course * Invincible Theme * Staff Credit Roll * World 1 Map * Player Down * Game Over * Ending Demo.

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Additional Details
Publisher: Alfred Music
Page Count: 40
ISBN10: 0-7390-9115-8
ISBN13: 978-0-7390-9115-9
UPC: 038081442402
SKU: 00-39429

More about this title

About the Composer: Koji Kondo

Koji Kondo shaped the sound of video game music from the 1980s onward, establishing compositional principles that remain influential in the medium today. His work on the Super Mario franchise defined how melodic writing could thrive within technical constraints, and his approach to harmonic clarity and rhythmic drive has become foundational to game audio pedagogy.

Why we love this

These arrangements strike a genuine balance between accessibility and satisfaction. Students get recognizable, engaging material that sounds polished without requiring advanced technique, making this collection ideal for building confidence and maintaining enthusiasm across a wide range of ability levels. The syncopated writing and melodic clarity reward careful practice while remaining playable for pianists still developing independence between hands.

What to expect

Upbeat, instantly familiar, and satisfying. The melodic hooks are lodged in players' and listeners' minds before the first note sounds, creating an immediate sense of accomplishment. The syncopated rhythms and bright harmonic color recall the energetic movement of the games themselves, bringing that quality of cheerful forward momentum to the keyboard.

Who it's for

This collection serves pianists at the early-intermediate stage who respond well to popular music and video game repertoire. It works equally well for students building sight-reading stamina, young performers preparing for recitals, and programs seeking contemporary material that engages audiences of all ages.

How to get the most out of it

  • Keep syncopated rhythms crisp and intentional. Tap the rhythm on the closed fallboard before playing through to lock the pulse, especially in Ground Theme and Airship Theme where syncopation drives the energy.
  • Shape phrases by listening to dynamic contours rather than playing every note at the same volume. Even in Easy arrangements, subtle shaping transforms a passage from mechanical to musical.
  • Honor tempo changes marked between sections. These shifts reflect the video game's pacing and will feel jarring if glossed over.
  • Layer left hand accompaniment clearly underneath the melody. The arrangements are designed so this separation feels intentional, not like two competing elements.

How to use it

Sprinkle these pieces throughout a recital to break up more formal classical selections and reward your audience with moments of recognition and joy. A single theme works as a charming opener or intermission piece; consecutive selections create a satisfying video game medley that engages younger audience members without alienating adults.

Skills your students will build

  • Syncopated rhythm reading and execution
  • Right-hand melodic clarity over left-hand accompaniment
  • Tempo stability and navigation of tempo changes
  • Dynamic shaping within accessible harmonic textures
  • Sight-reading of contemporary and video game idioms

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