Super Mario Bros. Power Down Game Over: Piano
34 Super Mario™ Themes Arranged for Solo Piano
By Koji Kondo, Shiho Fujii, Asuka Ohta, Soyo Oka, Kenta Nagata, Hirokazu Tanaka, and Mahito Yokota
Level: Intermediate / Advanced
Item: 00-PS-0015257
One moment…
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Description
Titles: Super Mario Bros.™ Ground Background Music * Super Mario Bros.™ Underground Background Music * Super Mario Bros.™ Underwater Background Music * Super Mario Bros.™ Castle Background Music * Super Mario Bros.™ Invincible Background Music * Super Mario Bros.™: The Lost Levels Ending * Super Mario Bros.™ 3 Map 1 * Super Mario Bros.™ 3 Ground Background Music * Super Mario Bros.™ 3 Boss of the Fortress * Super Mario Bros.™ 3 Skyship Background Music * Super Mario World™ Title * Super Mario World™ Castle Background Music * Dr. Mario™ Chill * Dr. Mario™ Title Background Music * Super Mario Kart™ Mario Circuit * Super Mario World™ 2 Yoshi's Island™ Athletic * Super Mario World™ 2 Yoshi's Island™ Ground Background Music * Super Mario 64™ Main Theme * Super Mario 64™ Water Land * Mario Kart™ 64 Circuit * Super Mario Sunshine™ Dolpic Town * New Super Mario Bros.™ Title * New Super Mario Bros.™ Giant Background Music * New Super Mario Bros.™ Battle Background Music 2 * New Super Mario Bros.™ Battle Background Music 1 * Super Mario Galaxy™ Ending Staff Credit Roll * Mario Kart™ Wii™ Rainbow Road * New Super Mario Bros.™ Wii™ Ground Background Music * New Super Mario Bros.™ Wii™ Underwater Background Music * New Super Mario Bros.™ Wii™ Desert Background Music * Super Mario Bros.™ Time Up Warning Fanfare * Super Mario Bros.™ Course Clear Fanfare * Super Mario Bros.™ World Clear Fanfare * Super Mario Bros.™ Power Down, Game Over.
"Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.
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More about this title
About the Composer: Koji Kondo
Koji Kondo revolutionized video game music composition beginning in the 1980s, establishing the Nintendo sound that became synonymous with an entire generation of gaming. His melodies are instantly recognizable and deliberately crafted for both accessibility and memorability, setting a standard for how music functions within interactive media. Kondo's work demonstrates that constraint breeds creativity; composing within the technical limitations of early gaming hardware, he produced themes that remain engaging and singable decades later.
Why we love this
These arrangements bridge the gap between popular culture and serious piano study without sacrificing musicality. Players encounter genuine compositional variety across 34 pieces, from the relentless energy of ground-level themes to the introspective pacing of underwater passages, all at a level that rewards technique without requiring virtuosity. The built-in motivation of recognizable melodies combined with Alfred's careful transcription work makes this collection both joyful to perform and effective for keeping intermediate-advanced students engaged with their practice.
What to expect
These pieces pulse with the energy and optimism that defined Nintendo's golden era. Whether you're racing through underground caverns, navigating castle fortresses, or experiencing the calm of underwater passages, the music maintains Kondo's signature clarity and forward momentum. There's a playfulness woven through even the most challenging arrangements, a sense that musicmaking itself is the adventure.
Who it's for
Intermediate to advanced pianists who want engaging, recognizable material that bridges their hobby interests and their musical growth. This collection appeals equally to young players motivated by nostalgia and to adult returning pianists seeking repertoire with built-in emotional connection.
How to get the most out of it
- Respect the tempo markings on each piece; these melodies rely on rhythmic precision and forward momentum to capture their original character. Rushing or dragging will flatten even the most iconic themes.
- Pay attention to dynamics and articulation marks, which shape the personality of each arrangement. A staccato passage in the Ground Background Music creates tension in ways sustain pedal alone cannot.
- Use the page graphics as interpretive guides. Visual context helps unlock the emotional intent behind pieces like the Castle or Boss themes, informing your phrasing and touch.
- Experiment with pedaling carefully; these melodies often work best with selective use that preserves clarity rather than continuous resonance.
How to use it
Program individual pieces as encores or palette cleansers in recital programs; audiences universally recognize and respond to these themes. Alternatively, select 2-3 thematically linked arrangements to create a short suite that demonstrates range without requiring extended programming time. This collection works particularly well as bridge material between classical repertoire and contemporary music in student recitals.
Skills your students will build
- Reading articulation across multiple voices simultaneously
- Managing tempo consistency in rhythmically active passages
- Translating visual game context into interpretive musical choices
- Executing clear voice independence in arrangements with layered textures
- Building endurance through extended playthrough of full pieces at performance tempo