Mario Kart 64 Circuit: Piano
34 Super Mario™ Themes Arranged for Solo Piano
By Koji Kondo, Shiho Fujii, Asuka Ohta, Soyo Oka, Kenta Nagata, Hirokazu Tanaka, and Mahito Yokota
Level: Intermediate / Advanced
Item: 00-PS-0015275
One moment…
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Description
Titles: Super Mario Bros.™ Ground Background Music * Super Mario Bros.™ Underground Background Music * Super Mario Bros.™ Underwater Background Music * Super Mario Bros.™ Castle Background Music * Super Mario Bros.™ Invincible Background Music * Super Mario Bros.™: The Lost Levels Ending * Super Mario Bros.™ 3 Map 1 * Super Mario Bros.™ 3 Ground Background Music * Super Mario Bros.™ 3 Boss of the Fortress * Super Mario Bros.™ 3 Skyship Background Music * Super Mario World™ Title * Super Mario World™ Castle Background Music * Dr. Mario™ Chill * Dr. Mario™ Title Background Music * Super Mario Kart™ Mario Circuit * Super Mario World™ 2 Yoshi's Island™ Athletic * Super Mario World™ 2 Yoshi's Island™ Ground Background Music * Super Mario 64™ Main Theme * Super Mario 64™ Water Land * Mario Kart™ 64 Circuit * Super Mario Sunshine™ Dolpic Town * New Super Mario Bros.™ Title * New Super Mario Bros.™ Giant Background Music * New Super Mario Bros.™ Battle Background Music 2 * New Super Mario Bros.™ Battle Background Music 1 * Super Mario Galaxy™ Ending Staff Credit Roll * Mario Kart™ Wii™ Rainbow Road * New Super Mario Bros.™ Wii™ Ground Background Music * New Super Mario Bros.™ Wii™ Underwater Background Music * New Super Mario Bros.™ Wii™ Desert Background Music * Super Mario Bros.™ Time Up Warning Fanfare * Super Mario Bros.™ Course Clear Fanfare * Super Mario Bros.™ World Clear Fanfare * Super Mario Bros.™ Power Down, Game Over.
"Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.
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More about this title
About the Composer: Kenta Nagata
Kenta Nagata has shaped the soundscape of Nintendo's most iconic franchises for decades, beginning with his work on the Mario Kart series and expanding across multiple generations of beloved games. His melodies have become instantly recognizable to millions of players worldwide, demonstrating a gift for writing music that feels both memorable on first hearing and rich enough to sustain repeated listening.
Nagata's compositions balance accessibility with harmonic sophistication, making them ideal for transcription to solo instruments. His work across racing games, adventure titles, and sports franchises showcases his versatility in writing functional game music that never feels utilitarian.
Why we love this
These transcriptions capture melodies that already live in the hands and ears of your students, which creates genuine motivation to learn them at the piano. The collection spans enough variety (racing circuits, castle themes, underwater passages) that you'll find pieces suitable for different moods and programming needs throughout the year. Intermediate-advanced pianists get substantial technical and interpretive work without fighting unfamiliar harmonic language.
What to expect
Playing these pieces feels like stepping into worlds you already know. The melodies are instantly familiar, but encountering them on the piano reveals harmonic colors and structural sophistication that hint at why these themes have lasted through multiple game generations. There's satisfaction in discovering musicianship within something you thought was just fun.
Who it's for
Intermediate to advanced pianists who grew up with these games or who want to bridge the gap between formal repertoire and music they actually care about playing. Teachers looking for high-engagement material that draws students into the piano literature without sacrificing musicianship.
How to get the most out of it
- Balance the upper melody against the accompaniment texture. These themes were written to cut through digital sound design, so the piano versions need clarity in the right hand without losing the harmonic movement underneath.
- Reference the original game recordings if students can access them. Knowing the intended tempo, articulation style, and overall energy helps performance choices that might not be obvious from the score alone.
- Pay attention to repetition structure. Many of these pieces use tight loops and ostinatos from the games; recognizing when a section repeats exactly versus when it develops helps with pacing and keeping the piece from feeling static.
How to use it
Feature one or two pieces in a recital dedicated to video game music or film and media scores, positioning it alongside other contemporary music your pianists are learning. These work equally well as fun assignments within a larger curriculum to maintain student interest during technique-focused units. The collection's breadth means you can pull individual pieces strategically throughout the year.
Skills your students will build
- Playing repeated ostinato patterns while maintaining melodic independence
- Executing rapid repeated notes and trills at varying tempos
- Controlling dynamic contrast between melody and accompaniment in dense textures
- Understanding sectional structure and how themes repeat and vary in game music contexts
- Building sight-reading fluency with recognizable melodies that anchor unfamiliar harmonic progressions