Super Mario Bros. Underground Background Music: Piano
34 Super Mario™ Themes Arranged for Solo Piano
By Koji Kondo, Shiho Fujii, Asuka Ohta, Soyo Oka, Kenta Nagata, Hirokazu Tanaka, and Mahito Yokota
Level: Intermediate / Advanced
Item: 00-PS-0015254
One moment…
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Description
Titles: Super Mario Bros.™ Ground Background Music * Super Mario Bros.™ Underground Background Music * Super Mario Bros.™ Underwater Background Music * Super Mario Bros.™ Castle Background Music * Super Mario Bros.™ Invincible Background Music * Super Mario Bros.™: The Lost Levels Ending * Super Mario Bros.™ 3 Map 1 * Super Mario Bros.™ 3 Ground Background Music * Super Mario Bros.™ 3 Boss of the Fortress * Super Mario Bros.™ 3 Skyship Background Music * Super Mario World™ Title * Super Mario World™ Castle Background Music * Dr. Mario™ Chill * Dr. Mario™ Title Background Music * Super Mario Kart™ Mario Circuit * Super Mario World™ 2 Yoshi's Island™ Athletic * Super Mario World™ 2 Yoshi's Island™ Ground Background Music * Super Mario 64™ Main Theme * Super Mario 64™ Water Land * Mario Kart™ 64 Circuit * Super Mario Sunshine™ Dolpic Town * New Super Mario Bros.™ Title * New Super Mario Bros.™ Giant Background Music * New Super Mario Bros.™ Battle Background Music 2 * New Super Mario Bros.™ Battle Background Music 1 * Super Mario Galaxy™ Ending Staff Credit Roll * Mario Kart™ Wii™ Rainbow Road * New Super Mario Bros.™ Wii™ Ground Background Music * New Super Mario Bros.™ Wii™ Underwater Background Music * New Super Mario Bros.™ Wii™ Desert Background Music * Super Mario Bros.™ Time Up Warning Fanfare * Super Mario Bros.™ Course Clear Fanfare * Super Mario Bros.™ World Clear Fanfare * Super Mario Bros.™ Power Down, Game Over.
"Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.
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More about this title
About the Composer: Koji Kondo
Koji Kondo revolutionized video game music during the 1980s and beyond, establishing the Nintendo sound that defined multiple generations of gaming. His melodies are immediately recognizable worldwide, from the Super Mario Bros. theme to the Legend of Zelda fanfare, and his compositional choices transformed how players connect emotionally to interactive media. Kondo's work demonstrates that memorable, singable themes and tight harmonic writing transcend the medium they inhabit, making his music as compelling on the concert stage as it is in gameplay.
Why we love this
These are transcriptions of music that your students already know and love, which eliminates the motivational hurdle that plagues many intermediate repertoire choices. The collection spans two and a half decades of Nintendo titles, so there's something here for every taste and skill level within the intermediate-advanced range. Programming any of these pieces signals that classical music education welcomes popular culture, a message that opens doors for reluctant pianists and strengthens your studio's connection to young musicians who live with this music daily.
What to expect
Playing from this book feels like stepping inside the games themselves. The melodies bounce with optimism and energy, and the harmonic language is warm and accessible despite moments of real rhythmic or technical challenge. There's an infectious quality to Kondo's writing that makes even quiet, introspective pieces (like the underwater theme) feel inviting rather than melancholic.
Who it's for
Intermediate to advanced pianists who want to bridge their love of gaming culture with serious piano study. This book also works beautifully for students in transition between levels, offering repertoire that's genuinely engaging rather than merely pedagogically appropriate. Teachers seeking material that motivates students without compromising musical standards will find this invaluable.
How to get the most out of it
- Study the original game audio alongside your sheet music to internalize the rhythmic groove and articulation style. Video game music often relies on tight, percussive rhythms and clean separation between voices that don't always live naturally in traditional notation.
- Pay attention to the left hand patterns in the background themes; many of these pieces use repeated ostinatos that need rhythmic precision to capture the driving energy of the original.
- Lean into the clarity of melody lines. Kondo's writing prioritizes instantly recognizable themes, so bring out the main voice with confidence while keeping accompaniment textures clean and secondary.
- Balance technical passages with musicality. The intermediate-advanced label here reflects some finger work and hand position changes, but avoid rushing through runs or jumps; let the ear hear each note as part of the recognizable melody.
How to use it
Feature individual pieces in student recitals to showcase personality and musicianship alongside more traditional classical selections. The thematic variety across 34 titles means you can program this book across multiple lessons and performance opportunities, or select a handful of pieces for a single concert that celebrates video game music's place in contemporary culture. This collection also pairs naturally with discussions of film scoring, orchestration, and how memorable melody serves narrative across different media.
Skills your students will build
- Reading and executing rhythmic patterns typical to video game composition (syncopation, tight rhythmic grooves)
- Voice independence and clarity when managing multiple melodic and accompaniment layers
- Memorization of high-interest material
- Finger dexterity and hand position control across varying technical passages
- Interpreting articulation and phrasing choices that shape character and energy