Super Mario World 2 Yoshis Island Ground Background Music: Piano
34 Super Mario™ Themes Arranged for Solo Piano
By Koji Kondo, Shiho Fujii, Asuka Ohta, Soyo Oka, Kenta Nagata, Hirokazu Tanaka, and Mahito Yokota
Level: Intermediate / Advanced
Item: 00-PS-0015271
One moment…
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Description
Titles: Super Mario Bros.™ Ground Background Music * Super Mario Bros.™ Underground Background Music * Super Mario Bros.™ Underwater Background Music * Super Mario Bros.™ Castle Background Music * Super Mario Bros.™ Invincible Background Music * Super Mario Bros.™: The Lost Levels Ending * Super Mario Bros.™ 3 Map 1 * Super Mario Bros.™ 3 Ground Background Music * Super Mario Bros.™ 3 Boss of the Fortress * Super Mario Bros.™ 3 Skyship Background Music * Super Mario World™ Title * Super Mario World™ Castle Background Music * Dr. Mario™ Chill * Dr. Mario™ Title Background Music * Super Mario Kart™ Mario Circuit * Super Mario World™ 2 Yoshi's Island™ Athletic * Super Mario World™ 2 Yoshi's Island™ Ground Background Music * Super Mario 64™ Main Theme * Super Mario 64™ Water Land * Mario Kart™ 64 Circuit * Super Mario Sunshine™ Dolpic Town * New Super Mario Bros.™ Title * New Super Mario Bros.™ Giant Background Music * New Super Mario Bros.™ Battle Background Music 2 * New Super Mario Bros.™ Battle Background Music 1 * Super Mario Galaxy™ Ending Staff Credit Roll * Mario Kart™ Wii™ Rainbow Road * New Super Mario Bros.™ Wii™ Ground Background Music * New Super Mario Bros.™ Wii™ Underwater Background Music * New Super Mario Bros.™ Wii™ Desert Background Music * Super Mario Bros.™ Time Up Warning Fanfare * Super Mario Bros.™ Course Clear Fanfare * Super Mario Bros.™ World Clear Fanfare * Super Mario Bros.™ Power Down, Game Over.
"Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.
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More about this title
About the Composer: Koji Kondo
Koji Kondo stands as one of the most influential video game composers in history, having shaped the sonic identity of Nintendo across four decades. His work on the Super Mario Bros. series established the template for how melodic, memorable themes could elevate interactive entertainment, proving that game music deserved the same compositional care as any other medium.
Why we love this
These arrangements capture the infectious energy and harmonic simplicity that made these melodies unforgettable to millions, while the intermediate-advanced difficulty keeps pianists engaged without overwhelming them. The collection spans enough Nintendo history to appeal to multiple generations at once, making it a smart programming choice for recitals, community concerts, or just the joy of playing music that audiences recognize instantly.
What to expect
These pieces radiate the infectious optimism and forward momentum that defines the Super Mario series. Each theme carries bright, almost buoyant energy paired with clear melodic lines that sit comfortably under the hands, making the music feel both satisfying to play and delightful to hear.
Who it's for
Intermediate to advanced pianists who want to expand their repertoire with music that's both technically rewarding and immediately engaging. This collection appeals equally to adult hobbyists reconnecting with beloved game soundtracks and serious students seeking accessible contemporary material with genuine musical substance.
How to get the most out of it
- Treat the rhythmic precision with the same attention you'd give to classical repertoire; video game music relies on tight, mechanical accuracy to feel right, so lock in your tempo and articulation early in rehearsal.
- Reference recordings of the original game versions to absorb the specific character and energy of each piece; some pieces benefit from a light, playful touch while others demand darker intensity.
- Balance the melody clearly against the accompaniment figuration, as these pieces are written to hook listeners with their themes, not to hide them beneath busy texture.
- Experiment with tempo flexibility on themes that benefit from rubato, but be cautious; many of these pieces are best served by a steady pulse that honors their video game origins.
How to use it
Program individual pieces as stand-alone offerings in recitals or student showcases, where the visual game graphics on each page add an extra layer of audience engagement. This collection works wonderfully as a full concert program for a themed event, or scatter selections throughout a season to provide variety and accessibility alongside more traditional repertoire.
Skills your students will build
- Reading and performing arrangedmusic from iconic themes
- Balancing melody and accompaniment in keyboard textures
- Maintaining steady rhythmic pulse in repetitive, motoric patterns
- Interpreting articulation and dynamics to serve memorable melodies
- Connecting with audience through instantly recognizable material