New Super Mario Bros. Wii Desert Background Music Sheet Music Preview

New Super Mario Bros. Wii Desert Background Music: Piano

34 Super Mario™ Themes Arranged for Solo Piano

By Koji Kondo, Shiho Fujii, Asuka Ohta, Soyo Oka, Kenta Nagata, Hirokazu Tanaka, and Mahito Yokota

Level: Intermediate / Advanced

Item: 00-PS-0015285

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$4.99

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Description
After decades of anticipation, Alfred is proud to release the officially licensed, collectible sheet music companion folios to the Super Mario Bros.™ video game series. The 34 arrangements in this intermediate-advanced piano edition are note-for-note transcriptions of instantly recognizable melodies beloved by generations of gamers around the globe. From Koji Kondo's iconic "Super Mario Bros.™ Ground Background Music" to the New Super Mario Bros.™ Wii™ themes, the dozens of pieces in this book represent two and a half decades of Nintendo® video game favorites. Adding to the fun, graphics from the corresponding games grace each page of the sheet music. Impress friends, family, and audiences of all ages by playing from this magnificent collection, which makes a great gift for every pianist.

Titles: Super Mario Bros.™ Ground Background Music * Super Mario Bros.™ Underground Background Music * Super Mario Bros.™ Underwater Background Music * Super Mario Bros.™ Castle Background Music * Super Mario Bros.™ Invincible Background Music * Super Mario Bros.™: The Lost Levels Ending * Super Mario Bros.™ 3 Map 1 * Super Mario Bros.™ 3 Ground Background Music * Super Mario Bros.™ 3 Boss of the Fortress * Super Mario Bros.™ 3 Skyship Background Music * Super Mario World™ Title * Super Mario World™ Castle Background Music * Dr. Mario™ Chill * Dr. Mario™ Title Background Music * Super Mario Kart™ Mario Circuit * Super Mario World™ 2 Yoshi's Island™ Athletic * Super Mario World™ 2 Yoshi's Island™ Ground Background Music * Super Mario 64™ Main Theme * Super Mario 64™ Water Land * Mario Kart™ 64 Circuit * Super Mario Sunshine™ Dolpic Town * New Super Mario Bros.™ Title * New Super Mario Bros.™ Giant Background Music * New Super Mario Bros.™ Battle Background Music 2 * New Super Mario Bros.™ Battle Background Music 1 * Super Mario Galaxy™ Ending Staff Credit Roll * Mario Kart™ Wii™ Rainbow Road * New Super Mario Bros.™ Wii™ Ground Background Music * New Super Mario Bros.™ Wii™ Underwater Background Music * New Super Mario Bros.™ Wii™ Desert Background Music * Super Mario Bros.™ Time Up Warning Fanfare * Super Mario Bros.™ Course Clear Fanfare * Super Mario Bros.™ World Clear Fanfare * Super Mario Bros.™ Power Down, Game Over.

"Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.

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Additional Details
Publisher: Alfred Music
Page Count: 80
SKU: 00-PS-0015285

More about this title

Why we love this

These transcriptions capture the authentic voice of Nintendo's most recognizable melodies without oversimplifying the arranging. Shinobu Amayake has maintained the character and playfulness of each original while writing for solo piano at a level that challenges intermediate pianists without becoming a technical showcase. Students encounter real musical situations—key changes, rhythmic variety, strategic left-hand patterns—all framed by material they actually want to practice and perform.

What to expect

Bright, energetic, and nostalgic. The music bounces with the lighthearted momentum of a platformer's bright environments while the underwater and castle themes shift into cooler, more contemplative spaces. Each piece carries the compact melodic clarity of video game composition alongside the harmonic and textural detail you'd expect from an intermediate-advanced piano arrangement.

Who it's for

Pianists in grades 9-12 and serious adult hobbyists who want to play recognizable, rewarding repertoire at intermediate-advanced difficulty. This collection appeals to gamers and non-gamers alike because the melodies are genuinely engaging and the arrangements honor both the source material and keyboard writing.

How to get the most out of it

  • Treat the rhythmic patterns as character elements, not obstacles. The syncopations and repeated note figures that feel slightly awkward in isolation become natural once you recognize they're mimicking the video game's digital texture.
  • Balance transparency with engagement. These pieces work best when the listener can follow the melody clearly, but your left-hand accompaniment should move with purpose rather than sit passively beneath.
  • Lean into tempo steadiness. Video game music lives in precise timing. Use a metronome during practice to internalize the rhythmic framework, then trust your accuracy in performance.
  • Experiment with the visual graphics on each page. They provide a quick emotional anchor for how the original game conveyed each moment musically, which informs your phrasing and touch choices.

How to use it

These pieces work beautifully in a spring or winter recital when you want diverse repertoire that spans classical, contemporary, and popular musical worlds. They're also ideal for studio recitals where family and friends attend, since the recognition factor immediately connects the audience to the music. Consider programming several pieces together or interspersing them among traditional classical selections for programming variety.

Skills your students will build

  • Reading repeated rhythmic figures and syncopated patterns
  • Coordinating independent melody and accompaniment lines between hands
  • Sustaining even tempo through rhythmically complex sections
  • Voicing block chords cleanly across multiple octaves
  • Executing quick position shifts and hand independence required by left-hand accompaniment patterns

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