Dr. Mario Title Background Music Sheet Music Preview

Dr. Mario Title Background Music: Piano

34 Super Mario™ Themes Arranged for Solo Piano

By Koji Kondo, Shiho Fujii, Asuka Ohta, Soyo Oka, Kenta Nagata, Hirokazu Tanaka, and Mahito Yokota

Level: Intermediate / Advanced

Item: 00-PS-0015268

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$4.99

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Description
After decades of anticipation, Alfred is proud to release the officially licensed, collectible sheet music companion folios to the Super Mario Bros.™ video game series. The 34 arrangements in this intermediate-advanced piano edition are note-for-note transcriptions of instantly recognizable melodies beloved by generations of gamers around the globe. From Koji Kondo's iconic "Super Mario Bros.™ Ground Background Music" to the New Super Mario Bros.™ Wii™ themes, the dozens of pieces in this book represent two and a half decades of Nintendo® video game favorites. Adding to the fun, graphics from the corresponding games grace each page of the sheet music. Impress friends, family, and audiences of all ages by playing from this magnificent collection, which makes a great gift for every pianist.

Titles: Super Mario Bros.™ Ground Background Music * Super Mario Bros.™ Underground Background Music * Super Mario Bros.™ Underwater Background Music * Super Mario Bros.™ Castle Background Music * Super Mario Bros.™ Invincible Background Music * Super Mario Bros.™: The Lost Levels Ending * Super Mario Bros.™ 3 Map 1 * Super Mario Bros.™ 3 Ground Background Music * Super Mario Bros.™ 3 Boss of the Fortress * Super Mario Bros.™ 3 Skyship Background Music * Super Mario World™ Title * Super Mario World™ Castle Background Music * Dr. Mario™ Chill * Dr. Mario™ Title Background Music * Super Mario Kart™ Mario Circuit * Super Mario World™ 2 Yoshi's Island™ Athletic * Super Mario World™ 2 Yoshi's Island™ Ground Background Music * Super Mario 64™ Main Theme * Super Mario 64™ Water Land * Mario Kart™ 64 Circuit * Super Mario Sunshine™ Dolpic Town * New Super Mario Bros.™ Title * New Super Mario Bros.™ Giant Background Music * New Super Mario Bros.™ Battle Background Music 2 * New Super Mario Bros.™ Battle Background Music 1 * Super Mario Galaxy™ Ending Staff Credit Roll * Mario Kart™ Wii™ Rainbow Road * New Super Mario Bros.™ Wii™ Ground Background Music * New Super Mario Bros.™ Wii™ Underwater Background Music * New Super Mario Bros.™ Wii™ Desert Background Music * Super Mario Bros.™ Time Up Warning Fanfare * Super Mario Bros.™ Course Clear Fanfare * Super Mario Bros.™ World Clear Fanfare * Super Mario Bros.™ Power Down, Game Over.

"Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.

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Additional Details
Publisher: Alfred Music
Page Count: 80
SKU: 00-PS-0015268

More about this title

About the Composer: Hirokazu Tanaka

Hirokazu Tanaka is the composer behind some of Nintendo's most enduring video game soundtracks, beginning with his work on the original Dr. Mario and continuing through the Super Mario and Kirby franchises. His melodies are instantly recognizable to millions of players worldwide and have become synonymous with Nintendo's golden age of game design.

Tanaka's approach to game music composition prioritizes memorable, singable themes that work both as background accompaniment and as standalone pieces. His understanding of what makes a melody stick in a listener's mind has made his work a natural fit for piano arrangements, where the harmonic and melodic clarity of the keyboard brings new depth to these beloved themes.

Why we love this

These transcriptions unlock something special: melodies that have lived in players' heads for decades now live under pianists' hands. The intermediate-advanced level balances accessibility with genuine musical substance, so neither casual gamers looking to play their favorite theme nor serious pianists looking for satisfying arrangements will feel shortchanged. Programming a mix of these pieces creates an instant connection with audiences of all ages.

What to expect

These pieces carry the simplicity and directness of their original context while revealing harmonic subtlety in the piano arrangement. Playing through them feels like returning to childhood landscapes reimagined through a musician's understanding of form, texture, and color.

Who it's for

Pianists at the intermediate-advanced level who grew up with or continue to enjoy the Super Mario series will find these transcriptions deeply rewarding. This collection also works wonderfully for teachers seeking recital repertoire that connects with student audiences and families; the immediate familiarity removes barriers to engagement while the musical arrangement offers legitimate technical and interpretive work.

How to get the most out of it

  • Pay attention to the rhythmic precision in the ground and castle themes; many of these melodies rely on crisp, clear articulation to capture the original game's character.
  • Use the page graphics as performance cues. The visual context helps you internalize the emotional tone of each level or scenario, which translates into more intentional phrasing.
  • Balance the left hand carefully in pieces like the underwater theme, where sustained harmonic support should sit behind rather than compete with the melody.
  • Approach the faster passages with controlled energy rather than breakneck speed; these themes were designed to loop and sustain, not rush.

How to use it

Feature individual pieces in student recitals to guarantee audience recognition and applause. You might also program a thematic set of pieces from the same game (such as the Super Mario Bros. 3 selections) to show how different environments share a compositional world. This collection works equally well as reward repertoire for advancing students or as a bridge to classical study for young pianists who entered through game music.

Skills your students will build

  • Balancing melody and accompaniment across hand positions
  • Maintaining rhythmic clarity in repeated motivic figures
  • Sustaining harmonic texture while highlighting the foreground line
  • Phrasing short, loop-based melodies for emotional impact
  • Reading and interpreting visual cues as performance directives

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