New Super Mario Bros. Wii Desert Background Music: Easy Piano
34 Super Mario™ Themes Arranged for Easy Piano
By Koji Kondo, Shiho Fujii, Asuka Ohta, Soyo Oka, Kenta Nagata, Hirokazu Tanaka, and Mahito Yokota
Level: Easy Piano
Item: 00-PS-0015384
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Description
Titles: Super Mario Bros.™ Ground Background Music * Super Mario Bros.™ Underground Background Music * Super Mario Bros.™ Underwater Background Music * Super Mario Bros.™ Castle Background Music * Super Mario Bros.™ Invincible Background Music * Super Mario Bros.™: The Lost Levels Ending * Super Mario Bros.™ 3 Map 1 * Super Mario Bros.™ 3 Ground Background Music * Super Mario Bros.™ 3 Boss of the Fortress * Super Mario Bros.™ 3 Skyship Background Music * Super Mario World™ Title * Super Mario World™ Castle Background Music * Dr. Mario™ Chill * Dr. Mario™ Title Background Music * Super Mario Kart™ Mario Circuit * Super Mario World™ 2 Yoshi's Island™ Athletic * Super Mario World™ 2 Yoshi's Island™ Ground Background Music * Super Mario 64™ Main Theme * Super Mario 64™ Water Land * Mario Kart™ 64 Circuit * Super Mario Sunshine™ Dolpic Town * New Super Mario Bros.™ Title * New Super Mario Bros.™ Giant Background Music * New Super Mario Bros.™ Battle Background Music 2 * New Super Mario Bros.™ Battle Background Music 1 * Super Mario Galaxy™ Ending Staff Credit Roll * Mario Kart™ Wii™ Rainbow Road * New Super Mario Bros.™ Wii™ Ground Background Music * New Super Mario Bros.™ Wii™ Underwater Background Music * New Super Mario Bros.™ Wii™ Desert Background Music * Super Mario Bros.™ Time Up Warning Fanfare * Super Mario Bros.™ Course Clear Fanfare * Super Mario Bros.™ World Clear Fanfare * Super Mario Bros.™ Power Down, Game Over.
"Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.
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More about this title
About the Composer: Shiho Fuji
Shiho Fuji is a video game composer whose work has defined the sonic landscape of Nintendo's most celebrated franchises. Her compositions for the Super Mario series and related games demonstrate a gift for melody that transcends the technical limitations of their original platforms, creating music that remains instantly recognizable and emotionally resonant across generations.
Fuji's arrangements in this collection showcase her ability to translate 8-bit and 16-bit compositions into expressive, playable piano works without sacrificing their essential character. Her mastery of the source material and understanding of how these melodies function in different registers make her an ideal guide for pianists discovering these themes for the first time.
Why we love this
This collection succeeds because it treats Nintendo's most famous melodies with genuine musicality rather than novelty. Each arrangement respects the harmonic foundation of the originals while making them engaging and manageable for early-intermediate pianists, which means your students get to play real, satisfying versions of music they already love. The 76 pages of material gives you flexibility to assign one-off pieces or build thematic units around a single game's soundtrack.
What to expect
These pieces capture the charm and adventure of their source material. The Ground and Castle themes convey purposeful exploration and heroism, while the Underwater and Underground passages create distinct moods through harmonic color and rhythmic shape. Even in simplified form, the melodies retain the quality that made them unforgettable to millions of players.
Who it's for
This collection appeals to pianists at the Easy Piano level who want to play music that matters to them. Whether your student grew up with these games or is discovering them now, performing familiar melodies builds confidence and motivation. It's also a natural choice for pianists seeking accessible arrangements of well-crafted, enduring compositions.
How to get the most out of it
- Maintain steady tempo in the Ground Background Music pieces; the straightforward rhythmic patterns reward clarity over sentimentality. These are walking themes, not ballads.
- Draw out the character of each setting by attending to the arrangement's harmonic coloring. The Underground and Underwater pieces use specific voicings to evoke their environments; let those textures speak.
- In the Castle and Boss pieces, balance melody against left-hand accompaniment so neither overwhelms. These arrangements often feature active accompaniment patterns that drive the energy forward.
- Approach the Invincible theme with rhythmic precision and energy; the driving accompaniment figure will feel flat without committed, even articulation.
How to use it
Include these arrangements in student recitals to connect with family members and audiences who know the games; the visual game graphics on each page add to the charm of performance. You can also use them as motivation within a larger curriculum, rewarding progress by assigning a favorite theme, or create a unit around music in interactive media. The variety across 34 titles means you'll find pieces suited to different tempos and moods for year-round programming.
Skills your students will build
- Reading standard treble clef notation with consistent rhythmic patterns
- Balancing melody and accompaniment in two-hand coordination
- Managing steady tempo and pulse in motivic, repetitive structures
- Executing clean accompaniment patterns (broken chords, Alberti-style figures)
- Navigating key changes and modulations across related keys