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Purposeful Play: Book & Online PDF

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Purposeful Play: Book & Online PDF

Small Group Games and Learning Centers for General Music

By Danielle Bayert

Item: 00-51599

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Description
Built on the educational theory that children learn best when at play, this creative resource is chock-full of games, games, and more games. Print and assemble musical board games, jigsaw puzzles, dominoes, dice, and more, from the included full-color large-size PDF templates. Whether you use the activities for small-group instruction, centers, or whole-class fun, your students will fully engage in familiar games cleverly adapted to the music class curriculum. Practice reading treble clef, bass clef, beginning rhythms, musical terms and symbols, solfège, hand signs, instruments of the orchestra, and more---all while you're at play! Thirty games in all, recommended for grades 2--5.

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Additional Details
Publisher: Alfred Music
ISBN10: 1-4706-7782-2
ISBN13: 978-1-4706-7782-4
UPC: 038081590998
SKU: 00-51599

More about this title

About the Author: Danielle Bayert

Danielle Bayert

Danielle Bayert teaches K-5 general music at Kendrick Lakes Elementary School in Lakewood, Colorado, where she has built her classroom around active learning and play-based instruction since 2006. Her degrees span woodwind performance (saxophone), music education, and ethnomusicology (University of Colorado Boulder, 2019), and her work with Jeffco Public Schools reflects a deep commitment to both child development theory and culturally responsive teaching.

Bayert's classroom philosophy centers on the belief that all children deserve access to high-quality arts education and that play is a legitimate and powerful learning tool. Beyond the classroom, she remains an active musician on multiple woodwind instruments and an engaged listener of live music.

Why we love this

Bayert has created a resource that transforms notation and theory review from worksheets into genuine engagement. The thirty games arrive as full-color, print-ready templates, ready to become manipulatives and center activities that students actually want to return to, making curriculum coverage feel effortless.

What to expect

The energy in a classroom running these games is unmistakably alive. Students move between treble clef jigsaw puzzles, solfège dominoes, and rhythm dice games with the same focus and joy they bring to recess, yet every exchange reinforces notation and terminology.

Who it's for

General music teachers in grades 2 through 5 who want to build literacy and music vocabulary through authentic play rather than isolated drill. Classroom teachers managing music instruction will also find these games accessible and low-prep once assembled.

How to get the most out of it

  • Laminate the board games and puzzle pieces before first use; your sets will survive the wear of multiple classes and years of handling.
  • Start with dominoes and dice games in whole-group settings to introduce the format and rules before releasing activities to centers.
  • Rotate new games into stations every week or two rather than introducing all thirty at once; this keeps novelty high and prevents decision fatigue.
  • Pair partner games with a simple recording sheet so students have a written record of what they practiced while playing.

How to use it

Use these games as your primary station rotation during a unit on notation or rhythm reading; they free you from leading whole-group instruction and allow you to assess students individually or in small groups while peers play. They also anchor early finisher time or indoor recess days without sacrificing learning objectives.

Skills your students will build

  • Reading treble and bass clef note positions
  • Identifying beginning rhythmic values and notation
  • Recognizing and naming solfège syllables and hand signs
  • Reading and understanding musical symbols and terms
  • Identifying orchestral instruments by sight and sound
  • Following game rules and collaborative play conventions

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