World of Warcraft: Score
From the Hit Video Game (featuring: Wrath of the Lich King / Lament of the Highborne / Lion's Pride)
Music and lyrics by Russell Brower, Derek Duke, and Jason Hayes / arr. Jerry Brubaker
Grade: 4
Item: 00-PR-0004095
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Description
Don't just read it, hear it, play along with it, and watch your students grow with it. In MakeMusic Cloud, World of Warcraft: Score comes alive with professional accompaniment, adjustable tempo, and built-in practice tools that turn solo practice into real progress.
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About the Composer: Russell Brower
Russell Brower has composed and arranged music for some of the most recognizable video game franchises in the industry, bringing cinematic scope and emotional depth to interactive entertainment. His work on World of Warcraft established a signature sound that blends orchestral grandeur with adventurous storytelling, making his compositions natural fits for concert settings where students and audiences already know the material.
Why we love this
This arrangement taps into repertoire your students are genuinely excited about, which changes everything about rehearsal energy and concert attendance. Brubaker's orchestration for Grade 4 holds real musical substance—the themes are memorable but the accompanying parts require genuine ensemble coordination and dynamic control. It's a closer that lands without feeling like a novelty act.
What to expect
Epic and immersive, with sweeping orchestral gestures that make every section feel like they're part of something grand. The arrangement captures the scale and heroism of its source material while staying true to orchestral tradition, creating moments of real power alongside quieter passages of reflection.
Who it's for
Orchestras at the Grade 4 level who want to program something their students know and love without sacrificing musical substance. This works for directors seeking a finale that excites both players and the audience, drawing on the cultural moment around gaming while maintaining respect for orchestral playing.
How to get the most out of it
- Balance the synth harp and keyboard parts so they anchor the harmonic foundation without drowning out the thematic material in strings and woodwinds.
- The percussion battery is substantial; lock the timpani and bass drum with the low brass to define the harmonic rhythm and build momentum through transitions.
- Shape the melodic lines with long-term phrasing rather than playing it straight—these themes reward gentle rubato and expressive control.
- Use the vibraphone and lighter percussion sparingly and with precision; they have real character work to do, not just texture.
How to use it
Program this as a concert closer on a pops or film music themed concert, where it anchors the second half and sends the audience out energized. It pairs well with other video game, film, or contemporary orchestral music, and its 228 pages of material gives you substance for a full rehearsal cycle without feeling like filler.
Skills your students will build
- Balance and blend across a full orchestra with expanded percussion and keyboard
- Sustaining long melodic lines with harmonic awareness in secondary voices
- Coordinating complex rhythmic figures between sections (strings, brass, woodwinds, percussion)
- Dynamic control and shape within a cinematic orchestral context
- Reading transposed parts and managing range extensions across all instruments