World of Warcraft, Part II Cover Image

World of Warcraft, Part II: Marching Band Conductor Score

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World of Warcraft, Part II Cover Image

World of Warcraft, Part II: Marching Band Conductor Score

Featuring: Lion's Pride

Arr. Mike Story

Grade: 2 (Easy)

Item: 00-36466S

$7.00
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Description
The second part of our World of Warcraft™ (WoW) show is based on "Lion's Pride," a very rhythmic dance-like tune with an infectious groove. Beginning with an optional flute solo (or soli), the piece builds gradually, featuring virtually every section in the band. Stunning! (2:05)

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Additional Details
Series: Big and Easy
Publisher: Alfred Music
Page Count: 16
UPC: 038081417370
SKU: 00-36466S

More about this title

About the Arranger: Mike Story

Mike Story has established himself as a versatile arranger for marching ensembles, bringing cinematic and contemporary music to the field with clarity and accessibility. His arrangements balance the need for technical scaffolding in Grade 2 literature with genuine musical satisfaction, making complex source material engaging without oversimplifying it.

Why we love this

Story captures the propulsive energy of "Lion's Pride" and builds it thoughtfully across the ensemble, honoring the source material's infectious groove while keeping the writing playable for intermediate marching bands. The optional flute solo provides a natural point of focus early on, and the gradual section-by-section build creates real momentum without requiring virtuosity.

What to expect

The piece has a bouncy, almost celebratory character that propels forward with rhythmic vitality. As the band accumulates sections, the texture becomes fuller and the energy builds toward a genuinely satisfying finale that feels earned by the gradual orchestration.

Who it's for

This arrangement works for marching bands solidly in Grade 2 territory, or programs developing toward that level. Directors seeking video game repertoire that energizes the field without demanding extreme technical range will find this a straightforward but satisfying choice.

How to get the most out of it

  • Establish a rock-solid pulse from the front ensemble and bass line; the dance-like character depends entirely on groove consistency, not tempo changes.
  • Balance the optional flute solo with light accompaniment so it cuts through the field without drowning out the harmonic foundation beneath it.
  • Mark the gradual layering moments in rehearsal so each section knows exactly when they enter the texture and what they're adding to the sound.
  • Bring out rhythmic clarity in the internal parts; with such a groove-driven tune, even accompanying lines need rhythmic definition to fuel the momentum.

How to use it

Program this as a summer show opener or a high-energy segment that capitalizes on crowd appeal without requiring extensive rehearsal investment. It pairs naturally with other video game or pop-culture selections and gives students tangible momentum early in the show.

Skills your students will build

  • Maintaining consistent groove across multiple section entries
  • Balancing accompaniment parts to support solo and melodic lines
  • Executing rhythmic precision in dance-like figures without losing musicality
  • Listening across the ensemble to track cumulative texture building

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