Name Games Cover Image

Name Games: Game

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Name Games Cover Image

Name Games: Game

Activities for Rhythmic Development

By Doug Goodkin

Level: Elementary / Middle School Percussion Ensembles

Item: 00-BMR08008

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Description
Doug Goodkin has created a unique way to teach music by using the time-tested concept of "name games." Every teacher has used them, and together with the principles of Orff-Schulwerk, Name Games will bring out the best in students on a personal and musical level. Includes a potpourri of games for all age levels, such as "Spelling Name," "Name Stories," "Icky Bicky Soda Cracker," "Rumplestiltskin," "Birthday Groups," and many more. There are opportunities for integrating the curriculum and a developmental process based on the Orff-Schulwerk.

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Additional Details
Publisher: Alfred Music
Page Count: 48
ISBN10: 0-7692-6442-5
ISBN13: 978-0-7692-6442-4
UPC: 029156936667
SKU: 00-BMR08008

More about this title

About the Composer: Doug Goodkin

Doug Goodkin

Doug Goodkin has shaped music education at The San Francisco School since 1975, working with students from preschool through eighth grade. His expertise in Orff Schulwerk has taken him across six continents, where he has taught in over 35 countries and established himself as a leading voice in the field.

Beyond the classroom, Goodkin directs the San Francisco Orff Course and leads his own summer intensives focused on jazz and Orff practice. He has authored seven books and numerous articles exploring connections between Orff philosophy, jazz, world music, language arts, and community building. His work is distinguished by a commitment to making Orff Schulwerk relevant to contemporary music education and diverse cultural contexts.

Why we love this

Name Games transforms something every teacher already does into a structured, musically purposeful classroom tool grounded in Orff-Schulwerk principles. The collection respects both the developmental arc of young musicians and the social-emotional power of learning through play, making it invaluable for teachers who want their name games to deepen rather than distract from musical growth.

What to expect

These games feel personal and playful while remaining musically substantive. A child hears their name become part of the rhythm section, watches it become a melody, sees it inspire movement and storytelling. The joy is genuine, and so is the learning.

Who it's for

Elementary and middle school teachers leading Orff orchestras or general music classes who want to harness the motivational power of name games for musical and social learning. Classroom teachers without specialized music training will also find these games accessible and immediately usable.

How to get the most out of it

  • Start with games suited to your ensemble's age and experience level. The resource offers options for both elementary and middle school students, so sequence them to match where your group is developmentally.
  • Use name games as warm-ups or transitions between other repertoire to sustain energy and focus while building ensemble cohesion.
  • Pay attention to the integration opportunities embedded in each game. Many connect naturally to literacy, mathematics, or social studies, enriching both music class and the broader curriculum.
  • Encourage students to lead games once they know the patterns. This builds confidence and ownership while freeing you to listen and assess musical understanding.

How to use it

Integrate name games into the opening weeks of the school year to establish ensemble identity and classroom culture while introducing rhythmic and melodic concepts. Return to them throughout the year as transition activities, or use specific games as springboards for longer compositional projects where students create variations on their own names.

Skills your students will build

  • Rhythmic dictation and notation through hearing their own names in various meters and patterns
  • Melodic thinking and vocal control applied to personalized material
  • Ensemble listening and synchronization across multiple instrumental lines
  • Leadership and confidence through opportunities to conduct or initiate games
  • Cross-curricular thinking by connecting music to language, mathematics, and social studies

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